Yesterday morning we shipped one of the biggest releases in ROBLOX history. At ROBLOX we do big releases and small releases. Small releases are full of fixes – big releases change the game. Some big releases in the past include the release that allowed users to make their places multiplayer, the release that introduced tools and character animation, the release that introduced ROBUX, and the release that featured hats for sale. This is the first release featuring code by Wookong. And, yes, it is a big release.
Wookong joined the ROBLOX team three months ago. Since then he’s been quietly hacking away on a new graphics engine that will allow us to greatly improve the visual appeal of ROBLOX. Our changes thus far are very modest, but Wookong has laid a solid foundation to build on. In the coming months, you will see ROBLOX begin to look better and better. In the meantime, we will have to be content with better lighting, texture filtering, and explosions!
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